function refreshPlayButton( strMasterid )
{
	refreshPlayButton( strMasterid, getPlayButton( strMasterid ) );
}
/*
function refreshPlayButton( strMasterid, strButton )
{
	if( strButton  == null || strButton == "" )
	{
		strButton = getPlayButton(strMasterid);
	}

	var buttonId = "btnPlay" + strMasterid;
	var buttonElement = document.getElementById( buttonId );

	if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Download )
	{
		buttonElement.src = g_strImageServerUrl + "/playGame/" + g_downloadButton;
	}
	else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Play )
	{
		buttonElement.src = g_strImageServerUrl + "/playGame/" + g_playButton;
	}
	else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Downloading )
	{
		buttonElement.src = g_strImageServerUrl + "/playGame/" + g_downloadingButton;
	}
	else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Running )
	{
		buttonElement.src = g_strImageServerUrl + "/playGame/" + g_runningButton;
	}
	else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.InDownloadQueue )
	{
		buttonElement.src = g_strImageServerUrl + "/playGame/" + g_inqueueButton;
	}
}
*/
function refreshPlayButton( strMasterid, strButton )
{
   if( strButton  == null || strButton == "" )
   {
      strButton = getPlayButton(strMasterid);
   }

   var buttonId = "btnPlay" + strMasterid;
   var buttonElement = document.getElementById( buttonId );

   if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Download )
   {
      buttonElement.className = g_downloadButton_class;
   }
   else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Play )
   {
      buttonElement.className = g_playButton_class;
   }
   else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Downloading )
   {
      buttonElement.className = g_downloadingButton_class;
   }
   else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.Running )
   {
      buttonElement.className = g_runningButton_class;
   }
   else if( strButton == Exent1.Web.Beta.Defines.PlayButtonStatus.InDownloadQueue )
   {
      buttonElement.className = g_inqueueButton_class;
   }
}
